Friday, December 9, 2016

2017 release candidate

OMG I think i'm done.   final animations, final permissions. final help graphics.  if you find ANYTHING please tell me in the next 20 hours  (12/10 5pm SLT).  Thank you everyone!!  seriously!

Saturday, December 3, 2016

2017 Beta5

This should be the last beta release.  We're waiting for a few help textures for the manual and a few animation updates.  Animations from 4 vendors now included in this release!  Several real bugs were found through your posting your beta feedback.  Thank you so much!

Beta5
  Recycles both joystick and LCD display on attach to refresh textures
  cleanup the pose menu
  Rezzing an eye gazer sets the joystick correctly
  Fixed outside joystick buttons for facelight movement
  New poses (a few need fixing and a vendor missing still)

Saturday, November 26, 2016

2017 Beta4


I'm getting super close to calling the HUD and scripting complete.   Now to test like crazy
The new animations from various vendors are not in the HUD yet.  Thank you beta testers, you identified 2-3 bugs i missed.

Beta4
  Fixed default blue vs green
  Reduced default saturation from 0.84 to 0.54
  Optimized split positions
  Projector rotation menu cleanup
  Projector debug messages removed
  Projector, eye gazer, and sitball now report a clickable address for location after 4 days idle
  animation list starts at first post, not last pose
  eye animations now saved in the scene system regardless whether the model is being posed or not
  LCD defaults to modern mode on an attach or relog

Tuesday, November 15, 2016

Beta3 Update

So i was shooting as part of beta2 testing and found the gobo a little harsh. so i played with the gobo transparency and found it could soften it quite a bit.  Sadly it doesn't' seem like the rendering system is capable of more than "soft" and "harsh" but still it was kinda cool.  So i added it to the system.



Beta3 change list:
  4 more scripts removed
  Joystick outside buttons now work for face lights
  displays the unique name of the avi if the avi teleports or goes offline until the model is assigned
  restoring presets only now properly reports the last backup date
  wearable backup server does not display text when worn on every teleport
  Soft and harsh projectors

Friday, November 11, 2016

Beta2 update

This is a fairly quick update to Beta1 but had enough changes that i wanted to make sure it got some good testing.


Beta2 Change List:
  Added Filter Pose feature to LCD
  Report selected pose filter on the pose dialog
  removed backup/restore debug messages
  Pose catalog updated after restore complete
  removed 9 scripts
  12 new gobos from TexasRob!  We now have 40 total

Tuesday, November 8, 2016

Welcome to LUMIPro 2017 Beta


It always blows me away when i write this post.  There are beta1s for about 7 releases of lumipro.  I'm so happy you are willing to help making the 2017 release amazing.

Ok.  Here is the deal.  I need about 20-30 users to give it test runs. Help find bugs.  Tell me what you like or don't like with the interface.  Tell me positive as well as negative feedback please.

You can give your feedback here.  https://goo.gl/forms/A7tz1KzEoXOUhLZD2

please watch the video i recorded to help brief you on the new features.  There are still a couple of small features i'm going to add in beta2, but i wanted to get this big feature released.

BTW the ball movement feature i protyped about 4-5 different ways.  I really need your feeback,