Sunday, April 15, 2018

LUMIPro 2018 Beta

Thank you beta testers!   I mean seriously, THANK YOU!  There is so much about Linden's scripting language that somehow seems to behave differently with me and it seems that no how much testing I do with an alt, it just doesn't tend to find all the bugs.  It is you guys that help make LUMIPro one of the more solid scripted HUDS on SL.   Again, did I say thank you!?

I'm not expending 6-7 betas like I did a couple years ago getting the scene system together.  That was painful.  It was because it touched so much of the overall code.  This time the changes were mostly centered in the color scripts and since I  did some planning a couple years ago, the scene system didn't need any changes to support the customer colors.

So what is this beta about?  Is about color!  I found myself and had other people say the same, that they had certain "signature colors" that they tended to use as their go-to colors when they did work.  There wasn't an easy way to revive a prior favorite color except through the scene system.  Now there is a "save" button on the color flyout and a new category of colors exists called "favorites".  You can name your color and the color propagates through the scene and backup systems.

Due to memory constraints, you can save about 35-50 favorite colors, but do people really have more favorite colors than that?  lol

As far as best testing goes, please watch the briefing video below.  If you find a bug or have some basic feedback on the look and feel or things are not obvious please submit your bug to here.

The beta1 window is scheduled for 2 weeks and we'll then give you an update and let you know.  check back to this blog for more details. We would also like to ask if you are a blogger please feel free to discuss the new features, but please keep the bugs you find during beta for the submission form. You guys are amazing!

Thank you

be sure to watch the video full screen and ensure its set to HD 1080p

Saturday, April 1, 2017

LUMIPro 2017 Version 2 beta

I'm doing a maintenance release of LUMIPro to cover some issues some customers as well as I found.  Hopefully these are useful improvements for everyone.

As always, the purpose of the beta program is to identify issues with a broader testing base.  Thank you for offering to help!!

You can get the 2017 version 2 hud as a beta at the lumipro headquarters

Please submit your bugs through pressing the help->Support button.

thank you all so much!!

Change list (in no particular order)
  1. options->rez backup server looking for 2016 backup server
  2. Saving a scene removes the old scene name
  3. Clicking a sitball no longer resets location
  4. Cycling the power button no longer shows the balls and preserves alpha
  5. Large pose file names now shows better on the display menus
  6. Pixel cleanup on the sliders
  7. Deleting a single pose no longer resets to the top of the list
  8. Scene checks animation exists and issues pop-up if not vs throwing a script error
  9. Sit ball joystick in/out no longer moves the projector
  10. Projector menu now added to final LCD location
  11. Wearing the backup server no longer displays yellow text on a teleport
  12. Cataloging will stop if close to memory full
  13. Pressing the animation stop button doesn’t request an animation unless there are outstanding poses
  14. Attempted to reduce texture sizes to prevent slow performance message (still there sadly)
  15. After filing all 10 models the HUD gracefully is full
  16. Scene restore of a camera only position no longer does an eye animation request to the model.
  17. Delete All now works with pose filters (example: you can now delete all poses with the word “SIT” in them.
  18. Faster post catalog reset with a large number of animations
  19. New feature:  You can transfer a scene to a friend with a LUMIPro
  20. Now you can type “YES!” to deleting an animation and you won’t be asked each time
  21. The joystick now selects projector when selecting the black ball on the color menu (convenience)
  22. help notecard updated
  23. change server updates to the new release (won’t work on beta, ignore the update message)

Friday, December 9, 2016

2017 release candidate

OMG I think i'm done.   final animations, final permissions. final help graphics.  if you find ANYTHING please tell me in the next 20 hours  (12/10 5pm SLT).  Thank you everyone!!  seriously!

Saturday, December 3, 2016

2017 Beta5

This should be the last beta release.  We're waiting for a few help textures for the manual and a few animation updates.  Animations from 4 vendors now included in this release!  Several real bugs were found through your posting your beta feedback.  Thank you so much!

  Recycles both joystick and LCD display on attach to refresh textures
  cleanup the pose menu
  Rezzing an eye gazer sets the joystick correctly
  Fixed outside joystick buttons for facelight movement
  New poses (a few need fixing and a vendor missing still)

Saturday, November 26, 2016

2017 Beta4

I'm getting super close to calling the HUD and scripting complete.   Now to test like crazy
The new animations from various vendors are not in the HUD yet.  Thank you beta testers, you identified 2-3 bugs i missed.

  Fixed default blue vs green
  Reduced default saturation from 0.84 to 0.54
  Optimized split positions
  Projector rotation menu cleanup
  Projector debug messages removed
  Projector, eye gazer, and sitball now report a clickable address for location after 4 days idle
  animation list starts at first post, not last pose
  eye animations now saved in the scene system regardless whether the model is being posed or not
  LCD defaults to modern mode on an attach or relog

Tuesday, November 15, 2016

Beta3 Update

So i was shooting as part of beta2 testing and found the gobo a little harsh. so i played with the gobo transparency and found it could soften it quite a bit.  Sadly it doesn't' seem like the rendering system is capable of more than "soft" and "harsh" but still it was kinda cool.  So i added it to the system.

Beta3 change list:
  4 more scripts removed
  Joystick outside buttons now work for face lights
  displays the unique name of the avi if the avi teleports or goes offline until the model is assigned
  restoring presets only now properly reports the last backup date
  wearable backup server does not display text when worn on every teleport
  Soft and harsh projectors

Friday, November 11, 2016

Beta2 update

This is a fairly quick update to Beta1 but had enough changes that i wanted to make sure it got some good testing.

Beta2 Change List:
  Added Filter Pose feature to LCD
  Report selected pose filter on the pose dialog
  removed backup/restore debug messages
  Pose catalog updated after restore complete
  removed 9 scripts
  12 new gobos from TexasRob!  We now have 40 total