I'm getting super close to calling the HUD and scripting complete. Now to test like crazy
The new animations from various vendors are not in the HUD yet. Thank you beta testers, you identified 2-3 bugs i missed.
Beta4 |
Fixed default blue vs green |
Reduced default saturation from 0.84 to 0.54 |
Optimized split positions |
Projector rotation menu cleanup |
Projector debug messages removed |
Projector, eye gazer, and sitball now report a clickable address for location after 4 days idle |
animation list starts at first post, not last pose |
eye animations now saved in the scene system regardless whether the model is being posed or not |
LCD defaults to modern mode on an attach or relog |
No comments:
Post a Comment