Saturday, November 26, 2016

2017 Beta4


I'm getting super close to calling the HUD and scripting complete.   Now to test like crazy
The new animations from various vendors are not in the HUD yet.  Thank you beta testers, you identified 2-3 bugs i missed.

Beta4
  Fixed default blue vs green
  Reduced default saturation from 0.84 to 0.54
  Optimized split positions
  Projector rotation menu cleanup
  Projector debug messages removed
  Projector, eye gazer, and sitball now report a clickable address for location after 4 days idle
  animation list starts at first post, not last pose
  eye animations now saved in the scene system regardless whether the model is being posed or not
  LCD defaults to modern mode on an attach or relog

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